Xiangqi Chess – Elephant Chess – Wooden Set

Original price was: £41.99.Current price is: £30.00.

Xiangqi Chess – Lovely wooden Chinese Chess set with magnetic close board. Made from Rainwood from Northen Thailand. Great strategy game.

In stock

Description

Xiangqi Chess

Lovely wooden Xiangqi chess with magnetic close board.

Made from Rainwood from Northen Thailand. Beautiful carved set that would make a unique gift or for the family collections. Great strategy game.

Board Dimensions approx 30cm x 30cm x 2cm (closes to 15cmx 30cm x 4cm).

Resin pieces and wooden box.

Comes with a lightweight polythene board map.

This is not a toy – not suitable for children due to small pieces.

We sell many other wooden traditional games.Please see our other games. We sell a whole range of wooden games from around the world. 

Background

Xiangqi (Chinese象棋pinyinxiàngqíWade–GilesHsiang ch’iEnglish: /ˈʃɑːŋi/), commonly known as Chinese chess or elephant chess, is a strategy board game for two players. It is the most popular board game in China. Xiangqi is in the same family of games as shogijanggiWestern chesschaturanga, and Indian chess. Besides China and areas with significant ethnic Chinese communities, this game is also a popular pastime in Vietnam, where it is known as cờ tướng, literally ‘General’s chess’.

The game represents a battle between two armies, with the primary object being to checkmate the enemy’s general (king). Distinctive features of xiangqi include the cannon (pao), which must jump to capture; a rule prohibiting the generals from facing each other directly; areas on the board called the river and palace, which restrict the movement of some pieces but enhance that of others; and the placement of the pieces on the intersections of the board lines, rather than within the squares.

Xiangqi Chess Board

Xiangqi Chess
Xiangqi board

Xiangqi is played on a board nine lines wide and ten lines long. As in the game Go (圍碁or Wéi qí 圍棋), the pieces are placed on the intersections, which are known as points. The vertical lines are known as files (Chinesepinyin; “road”), and the horizontal lines are known as ranks (Chinese線/綫pinyinxiàn; “line”).

Centred at the first to third and eighth to tenth ranks of the board are two zones, each three points by three points, demarcated by two diagonal lines connecting opposite corners and intersecting at the centre point. Each of these areas is known as  gōng, a palace.

Dividing the two opposing sides, between the fifth and sixth ranks, is  , the “river”. The river is usually marked with the phrases 楚河 chǔ hé, meaning “River of the Chu “, and 漢界 hàn jiè, meaning “Border of the Han“, a reference to the Chu–Han War. Although the river (or Hanchu boundary) provides a visual division between the two sides, only two pieces are affected by its presence: soldiers have an enhanced move after crossing the river, and elephants cannot cross it. The starting points of the soldiers and cannons are usually, but not always, marked with small crosses.

Rules

Xiangqi Chess
Xiangqi is a common pastime in Chinese cities (Beijing, 2005)

The pieces start in the position shown in the diagram above. Which player moves first has varied throughout history and from one part of China to another. Different xiangqi books advise either that the black or red side moves first. Some books refer to the two sides as north and south; which direction corresponds to which colour also varies from source to source. Generally, Red moves first in most modern tournaments.

Each player in turn moves one piece from the point it occupies, to another point. Pieces are generally not permitted to move through points occupied by other pieces, the exception being the cannon’s capturing move. A piece can be moved onto a point occupied by an enemy piece, in which case the enemy piece is captured and removed from the board. A player cannot capture one of their own pieces. Pieces are never promoted (converted into other pieces), although the soldier gains the ability to move sideways after it crosses the river. Almost all pieces capture using their normal moves, while the cannon has a special capture move described below.

Xiangqi Chess
An instance of checkmate that assumes the cannon is safe and Black cannot block the check. The horse is not needed for this checkmate.

The game ends when one player checkmates the other’s general. When the general is in danger of being captured by the enemy player on their next move, the enemy player has “delivered a check” (照將/將軍, abbreviated as  jiāng), and the general is “in check”. A check should be announced. If the general’s player can make no move to prevent the general’s capture, the situation is called “checkmate” (將死). Unlike in chess, in which stalemate is a draw, in xiangqi, it is a loss for the stalemated player.

In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:

  • A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
  • A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
  • If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
  • When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
  • When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw.

Different sets of rules set different limits on what is considered perpetual. For example, club xiangqi rules allow a player to check or chase six consecutive times using one piece, twelve times using two pieces, and eighteen times using three pieces before considering the action perpetual.

The above rules to prevent perpetual checking and chasing, while popular, are not the only ones; there are numerous end game situations.

Additional information
age group

adult

Brand

Terrapin Trading Ltd

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Shipping & Delivery

SHIPPING AND DELIVERY

We guarantee to ship within 3 working days, but usually faster. We use reputable couriers for overseas orders and Whistl for UK orders. We post to most countries worldwide.  

We use recycled products where we can. All items are professionally packed.

All items are new unless stated.  

RETURNS

Returns accepted within 30 days. Buyer pays return costs. There is a returns information sheet included with your item to make the process easier.
Please contact us on the email address provided on the sheet if you have any questions.